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World Change Project

Design as an answer to the real problems of the planet.

I start from one question: what are the real problems of planet Earth and of the beings who live on it? Then I use data, design and many disciplines to answer it, one case at a time.

01 The project Why I do this, and how I believe it can be done. 02 Case 01: Food insecurity The beta: autonomous food systems for areas at risk. 03 The hub Share ideas and work on open challenges together.
Planet Earth seen from space
7.8%

of the world's population, about 645 million people, faced hunger* in 2025.

*People who regularly don't get enough food to live an active, healthy life. Source: FAO, SOFI 2026 (via IFPRI Food Security Portal).

Why

Because design should answer the real problems of the world we live in.

This is where I start. I look at the data first, then I ask what design, together with other disciplines, can actually do about it.

The project works towards the UN 2030 Agenda, starting from the goals on food, health and education. 

See the first case

What are the real problems of planet Earth and of the beings who live on it?

Planet Earth
Drought Rainfall Global warming
Living beings
Health Education Wellbeing

For each problem I analyse three things: the geographic areas at risk, the specific impacts on those areas, and the groups of living beings most exposed. Case 01, food insecurity, is the first place where I put this approach to work.